SlaybladeDemo wiki

Mechanics

Abilities and power cubes

How part abilities relate to blade parts and combat activations.

Details

Defined abilities
58
Assigned abilities
57
Unassigned ability
See Ya!
Baseline recurring cube interval
8 seconds
Fastest recurring interval
2 seconds

One ability per part

Every part has one ability. A blade therefore combines the abilities supplied by its Head, Bod, and Tip.

Power cubes

Ability text that mentions a power cube or activation timing is reproduced exactly on the linked ability and part pages.

Baseline cube timing

With the baseline timing factor, the first cube appears after 1.5 seconds 25% of the time, after 4 seconds 50% of the time, or after 8 seconds 25% of the time. Later cubes recur every 8 seconds.

Timing changes

Cube-timing abilities change the recurring interval. The game clamps that interval to a 2-second minimum. For any resulting recurring interval, the first delay is 1.5 seconds with 25% probability, half the recurring interval with 50% probability, or the full recurring interval with 25% probability.

Exact recurrence formula

Recurring seconds = clamp(480 / clamp(0.85 × current cube-timing factor, 1, 99), 120, 9999) / 60. Linked ability pages retain the game's own plain-language double-time and half-time descriptions.

Power cube achievement

Parts, abilities, run modifiers, episodes, achievements, and mechanics.

Try “Time Wizard”, “top spin”, “nuke”, or an episode name.